Questioning High Res — Is it Worth It?
I’ve been fiddling around with the A&A code and making a High Resolution graphics version of the game. The way I’m doing this code is wrong for the long term, but I’m just evaluating how tough this change is and will something like OpenGL be required or can just software rendering be used? But as I played with this, a question has emerged: Is high resolution graphics even worth it?
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